🎚️ Professional Audio Matchering
Studio-quality mastering with advanced intelligent analysis - with a single line of code!
// Transform your audio to professional quality
analyzer.ProcessEQMatching(
"my_track.wav", // Your source audio
"reference.wav", // Professional reference
"mastered.wav" // Studio-quality output
);
Introduction
OwnAudioSharp's professional audio matching system is a breakthrough in automated mastering technology. Using advanced psychoacoustic analysis and intelligent features, it automatically analyzes and adjusts the spectral and dynamic properties of the source audio to match the characteristics of the reference tracks with studio-quality accuracy.
Intelligent Analysis
30-band precision EQ with psychoacoustic weighting and spectral balance analysis
Advanced Processing
Dynamic Q-factor optimization with frequency-specific safety limiting
Professional Results
Broadcast-quality output with temporal stability and harmonic preservation
One-Line Solution
Complex mastering algorithms accessible through simple API calls
Core Technology
Advanced Frequency Analysis
- 30-band precision EQ: High-resolution frequency analysis from 20Hz to 16kHz
- Overlapped FFT processing: 87.5% overlap with Blackman-Harris windowing
- Adaptive window sizing: Optimal FFT sizes (4096-16384 samples) based on sample rate
- Psychoacoustic weighting: Frequency-specific energy calculations with perceptual modeling
Intelligent Processing Algorithms
- Dynamic Q-factor optimization: Automatic bandwidth adjustment based on correction requirements
- Spectral balance analysis: Multi-band energy distribution with intelligent smoothing
- Neighboring band correlation: Context-aware frequency adjustments for musical naturalness
- Safety-first processing: Built-in distortion protection with frequency-specific limits
Basic Usage
Professional audio matchering is incredibly simple to use while delivering studio-quality results.
using Ownaudio.Utilities.Matchering;
// Initialize analyzer
var analyzer = new AudioAnalyzer();
// Process source audio to match reference characteristics
analyzer.ProcessEQMatching(
sourceFile: "input_track.wav", // Audio to be processed
targetFile: "reference.wav", // Professional reference track
outputFile: "mastered_track.wav" // Studio-quality output
);
// The system automatically performs:
// 1. Advanced 30-band spectral analysis with psychoacoustic weighting
// 2. Dynamic Q-factor optimization for surgical frequency corrections
// 3. Intelligent EQ curve calculation with spectral balance consideration
// 4. Multi-band compression with frequency-specific settings
// 5. Dynamic amplification with temporal stability analysis
// 6. Distortion-protected output generation with safety limiting
🏆 Professional Results
Your source audio will sound exactly like the reference track with the same tonal balance, dynamics, and perceived loudness - achieving professional mastering studio quality with a single function call.
Playback System Presets
Target your master for specific listening environments with optimized processing presets.
// Optimize for different playback systems
analyzer.ProcessWithPreset("source.wav", "hifi_output.wav",
PlaybackSystem.HiFiSpeakers);
analyzer.ProcessWithPreset("source.wav", "club_output.wav",
PlaybackSystem.ClubPA);
analyzer.ProcessWithPreset("source.wav", "streaming_output.wav",
PlaybackSystem.RadioBroadcast);
🎵 HiFi Speakers
Neutral response for critical listening and audiophile systems
🎧 Headphones
Compensated for typical headphone response curves and acoustics
🕺 Club PA
Dance music optimization with enhanced bass and crowd-friendly dynamics
🎤 Studio Monitors
Reference standard for professional mixing environments
📻 Radio Broadcast
FM/AM transmission standards with dialogue clarity enhancement
🚗 Car Stereo
Road noise and cabin acoustics compensation
📱 Smartphone
Small speaker compensation with midrange focus
🎭 Concert PA
Large venue sound reinforcement optimization
Advanced Spectrum Analysis
Get detailed insights into your audio with comprehensive analysis metrics.
// Comprehensive spectrum analysis
var sourceSpectrum = analyzer.AnalyzeAudioFile("source.wav");
Console.WriteLine($"RMS level: {sourceSpectrum.RMSLevel:F3}");
Console.WriteLine($"Peak level: {sourceSpectrum.PeakLevel:F3}");
Console.WriteLine($"Dynamic range: {sourceSpectrum.DynamicRange:F1} dB");
Console.WriteLine($"Perceived loudness: {sourceSpectrum.Loudness:F1} LUFS");
// Access 30-band frequency analysis
var frequencies = new[] {
20f, 25f, 31.5f, 40f, 50f, 63f, 80f, 100f, 125f, 160f,
200f, 250f, 315f, 400f, 500f, 630f, 800f, 1000f, 1250f, 1600f,
2000f, 2500f, 3150f, 4000f, 5000f, 6300f, 8000f, 10000f, 12500f, 16000f
};
for (int i = 0; i < sourceSpectrum.FrequencyBands.Length; i++)
{
Console.WriteLine($"{frequencies[i]}Hz: {sourceSpectrum.FrequencyBands[i]:F3}");
}
Professional Workflow
Step-by-step guide to professional audio matchering workflow.
Source Analysis
Analyze source material for RMS, peak levels, dynamic range, and spectral content
Reference Analysis
Extract target characteristics from professionally mastered reference track
EQ Matching
Apply intelligent 30-band EQ with dynamic Q-factor optimization
Dynamics Processing
Multi-band compression and limiting with temporal stability analysis
Safety Processing
Distortion protection and final limiting for broadcast-ready output
Quality Assurance
Automated analysis and verification of professional standards compliance
// Step 1: Analyze source material
var sourceAnalysis = analyzer.AnalyzeAudioFile("my_track.wav");
Console.WriteLine($"Source loudness: {sourceAnalysis.Loudness:F1} LUFS");
Console.WriteLine($"Dynamic range: {sourceAnalysis.DynamicRange:F1} dB");
// Step 2: Analyze reference track
var referenceAnalysis = analyzer.AnalyzeAudioFile("commercial_reference.wav");
Console.WriteLine($"Reference loudness: {referenceAnalysis.Loudness:F1} LUFS");
// Step 3: Apply professional matchering
analyzer.ProcessEQMatching("my_track.wav", "commercial_reference.wav", "mastered_track.wav");
// Step 4: Create delivery versions for different platforms
analyzer.ProcessWithPreset("mastered_track.wav", "streaming_version.wav",
PlaybackSystem.RadioBroadcast);
analyzer.ProcessWithPreset("mastered_track.wav", "club_version.wav",
PlaybackSystem.ClubPA);
analyzer.ProcessWithPreset("mastered_track.wav", "audiophile_version.wav",
PlaybackSystem.HiFiSpeakers);
Console.WriteLine("✅ Professional mastering workflow complete!");
Technical Specifications
30-Band Frequency Analysis
Specification | Value | Description |
---|---|---|
Frequency Range | 20 Hz - 16 kHz | Extended range with logarithmic distribution |
FFT Window | 4096-16384 samples | Adaptive sizing based on sample rate |
Window Function | Blackman-Harris | 87.5% overlap for minimal spectral leakage |
Psychoacoustic Model | Bark scale | Frequency-dependent bandwidth calculation |
Spectral Accuracy | Sub-band interpolation | Weighted RMS with energy distribution |
Dynamic Q-Factor Optimization
- Frequency-dependent base Q: Optimized for psychoacoustic perception
- Gain-adaptive adjustment: Surgical corrections for large adjustments
- Neighboring band correlation: Context-aware smoothing for musical results
- Spectral density analysis: Adaptive bandwidth based on energy distribution
Advanced Safety Systems
Professional-grade protection ensures musical quality while preventing distortion.
Frequency-Specific Limits
2.5-5.5 dB maximum boost depending on frequency range for natural sound
Dynamic Headroom
Crest factor and loudness-based protection with intelligent limiting
Musical Preservation
Natural-sounding frequency transitions with harmonic integrity
Real-Time Protection
Multi-stage limiting at -0.5dB with automatic clipping detection
=== PROFESSIONAL MATCHERING ANALYSIS ===
Source Analysis:
RMS: 0.123, Peak: 0.876, Loudness: -14.2 LUFS
Dynamic Range: 12.4 dB, Crest Factor: 15.1 dB
Target Analysis:
RMS: 0.187, Peak: 0.932, Loudness: -9.8 LUFS
Dynamic Range: 8.9 dB, Crest Factor: 13.9 dB
30-Band EQ Adjustments (with Q-factor optimization):
20Hz: +2.1 dB (Q=0.35) 25Hz: +2.8 dB (Q=0.38) 31Hz: +3.4 dB (Q=0.42)
40Hz: +2.9 dB (Q=0.45) 50Hz: +2.2 dB (Q=0.48) 63Hz: +1.8 dB (Q=0.52)
80Hz: +1.4 dB (Q=0.55) 100Hz: +0.9 dB (Q=0.58) 125Hz: +0.4 dB (Q=0.62)
160Hz: -0.1 dB (Q=0.65) 200Hz: -0.5 dB (Q=0.68) 250Hz: -0.8 dB (Q=0.72)
315Hz: -0.6 dB (Q=0.78) 400Hz: -0.2 dB (Q=0.85) 500Hz: +0.3 dB (Q=0.92)
630Hz: +0.8 dB (Q=1.02) 800Hz: +1.2 dB (Q=1.15) 1kHz: +1.6 dB (Q=1.28)
1.25kHz: +1.4 dB (Q=1.35) 1.6kHz: +1.1 dB (Q=1.28) 2kHz: +0.8 dB (Q=1.15)
2.5kHz: +0.4 dB (Q=1.08) 3.15kHz: -0.1 dB (Q=1.02) 4kHz: -0.6 dB (Q=0.95)
5kHz: -1.1 dB (Q=0.88) 6.3kHz: -1.4 dB (Q=0.82) 8kHz: -1.8 dB (Q=0.75)
10kHz: -1.5 dB (Q=0.68) 12.5kHz: -1.1 dB (Q=0.62) 16kHz: -0.7 dB (Q=0.58)
Spectral Balance Analysis:
Low (20-125Hz): +11.8dB Low-Mid (160-630Hz): -1.2dB
Mid (800-2.5kHz): +5.4dB Presence (3.15-5kHz): -2.8dB
High (6.3kHz+): -6.5dB
Safety Analysis:
Total boost applied: 18.3dB
Distortion risk: LOW
Maximum single boost: +3.4dB (31Hz)
Frequency dominance: BALANCED
Professional Processing Applied:
✓ 30-band psychoacoustic EQ with dynamic Q-factors
✓ Intelligent spectral balance optimization
✓ Frequency-specific distortion protection
✓ Advanced dynamics control with temporal stability
✓ Professional safety limiting (-0.5dB ceiling)
✓ Real-time clipping detection and prevention
✓ Harmonic preservation algorithms
✓ Stereo field integrity maintenance
Music Production Applications
Album Mastering
Achieve consistent sound across tracks with different recording characteristics.
// Master album tracks to consistent reference
string[] albumTracks = { "track01.wav", "track02.wav", "track03.wav" };
string albumReference = "commercial_hit.wav";
foreach (string track in albumTracks)
{
string outputFile = track.Replace(".wav", "_mastered.wav");
analyzer.ProcessEQMatching(track, albumReference, outputFile);
Console.WriteLine($"✅ Mastered: {track}");
}
Genre Adaptation
Adapt masters for different musical styles and target audiences.
// Rock/Metal mastering
analyzer.ProcessEQMatching("rock_song.wav", "metal_reference.wav", "rock_mastered.wav");
// Electronic/Dance mastering
analyzer.ProcessEQMatching("edm_track.wav", "dance_reference.wav", "club_ready.wav");
// Jazz/Acoustic mastering
analyzer.ProcessEQMatching("jazz_song.wav", "acoustic_reference.wav", "audiophile.wav");
Broadcasting and Streaming
Podcast Production
Professional audio quality for spoken content with dialogue clarity.
// Optimize podcast for streaming platforms
analyzer.ProcessWithPreset("podcast_raw.wav", "podcast_final.wav",
PlaybackSystem.RadioBroadcast);
// Alternative: Match to professional podcast reference
analyzer.ProcessEQMatching("podcast_raw.wav", "pro_podcast_ref.wav", "podcast_pro.wav");
Platform-Specific Optimization
Meet specific loudness targets for different streaming platforms.
// Spotify (-14 LUFS target)
analyzer.ProcessWithPreset("song.wav", "spotify_master.wav", PlaybackSystem.RadioBroadcast);
// Apple Music (-16 LUFS target)
analyzer.ProcessWithPreset("song.wav", "apple_master.wav", PlaybackSystem.HiFiSpeakers);
// YouTube (-13 LUFS target)
analyzer.ProcessWithPreset("song.wav", "youtube_master.wav", PlaybackSystem.Television);
Post-Production Applications
Film and TV
Match dialogue, music, and effects to industry standards.
// Match film music to industry standards
analyzer.ProcessEQMatching("film_score.wav", "hollywood_reference.wav", "final_score.wav");
// TV broadcast preparation
analyzer.ProcessWithPreset("tv_audio.wav", "broadcast_ready.wav", PlaybackSystem.Television);
Game Audio
Consistent audio atmosphere across different game elements.
// Master game music tracks
string[] gameTracks = { "menu_music.wav", "level1_music.wav", "boss_music.wav" };
string gameReference = "aaa_game_reference.wav";
foreach (string track in gameTracks)
{
string mastered = track.Replace(".wav", "_mastered.wav");
analyzer.ProcessEQMatching(track, gameReference, mastered);
}
🎯 Professional Tips
- Choose appropriate references: Use commercially mastered tracks in the same genre
- Consider your target audience: Different playback systems require different approaches
- Preserve dynamics: The system automatically protects musical dynamics while matching loudness
- Monitor the output: Always listen to the processed audio in your target environment
- Use presets strategically: Match your delivery format to the intended playback system
Performance and Compatibility
System Requirements
Component | Minimum | Recommended |
---|---|---|
.NET Framework | 6.0 or higher | 8.0 or higher |
RAM | 4GB | 8GB+ for large files |
CPU | Dual-core | Multi-core (auto-parallelized) |
Storage | Available space | For temporary processing files |
File Format Support
- Input formats: WAV, FLAC, MP3, AAC, OGG (via FFmpeg)
- Output format: 24-bit WAV (industry standard for mastering)
- Sample rates: 44.1kHz, 48kHz, 88.2kHz, 96kHz (automatic detection)
- Channel support: Mono, stereo, and multi-channel audio
Processing Performance
- Real-time capable: Processing faster than real-time playback
- Memory efficient: Streaming processing for large files
- Thread-safe: Parallel processing on multi-core systems
- Scalable: Handles files from seconds to hours in length
using Ownaudio.Utilities.Matchering;
using System;
class ProfessionalMastering
{
static void Main(string[] args)
{
try
{
var analyzer = new AudioAnalyzer();
Console.WriteLine("🎚️ Professional Audio Matchering");
// Basic matchering - one line of code!
analyzer.ProcessEQMatching("my_track.wav", "reference.wav", "mastered.wav");
Console.WriteLine("✅ Basic mastering complete!");
// Advanced workflow with analysis
var sourceAnalysis = analyzer.AnalyzeAudioFile("my_track.wav");
Console.WriteLine($"Source: {sourceAnalysis.Loudness:F1} LUFS, {sourceAnalysis.DynamicRange:F1} dB DR");
// Create delivery versions
analyzer.ProcessWithPreset("mastered.wav", "streaming.wav", PlaybackSystem.RadioBroadcast);
analyzer.ProcessWithPreset("mastered.wav", "club.wav", PlaybackSystem.ClubPA);
analyzer.ProcessWithPreset("mastered.wav", "audiophile.wav", PlaybackSystem.HiFiSpeakers);
Console.WriteLine("🏆 Professional mastering workflow complete!");
Console.WriteLine("Your audio now meets broadcast industry standards.");
}
catch (Exception ex)
{
Console.WriteLine($"Mastering error: {ex.Message}");
}
}
}